A 2.5D platformer with a love for detail and fluidity. In Gemrock you are taking control of Rockhead, a small earthen creature infused with magical life to discover why the ancient energies are about to be corrupted. Discover beautiful glowing caves with thick atmosphere in the underground while you (almost) die and die again. While exploring you will find radiant gems who will give you powerful abilities to go deeper into the caves and unlock your full potential. Maybe you'll also be able to cleanse the devourers corruption?

During the course of this project I was responsible for concepting and modelling the character and props.